With a clever naming convention for the series, We Were Here was the original game, We Were Here Too is the sequel, We Were Here Together was the third, and now the fourth and latest is We Were Here Forever, aptly titled for how long you’ll probably be stuck on a handful of the puzzles if you decide to take the high road and not look up any spoilers or walkthroughs. Could you play with a random person, possibly, but may the odds be ever in your favor if you choose to do so. Both players require a microphone and I highly suggest choosing a friend to play with that maybe you’ve known for a while or are able to easily communicate with, as it will make a world of difference. Funny enough, I’ve had to play each game with a different partner as they refused to play with me when each sequel released, hence a new partner this time too. I’ve thus dubbed the series ‘The Friendship Test’, as you’re going to see how truly effective your communication is with your partner, a test I nearly fail each game. The catch is that you’re almost always separated from your friend, so you only have a one-way radio to communicate with one another and will need to work together cohesively and quite well if you want to be successful. Essentially the series is an online cooperative puzzle game where you need to find a way to escape. Maybe you’ve never played one of the We Were Here games before, like my latest co-op partner and fellow writer here at XboxAddict, Peggy, whom I will have her input for her experience throughout our journey in Castle Rock. For those new to the series, you don’t need to have played any of the previous games, but there’s some underlying lore that longtime fans will surely appreciate the most. Given that I did a preview for We Were Here Forever, portions of that article will be in this review, but finally getting to reach the conclusion and ending, I was left shocked with the final scene, but more on that shortly. After having played each of the games, including being able to check out the latest, We Were Here Forever, before it's launch, I’ve been anxiously waiting for the console release to once again become stumped alongside a friend. When We Were Here initially released back in 2019 on the Xbox 360 console, I didn't know what I was getting into, nor would have expected to have now played the fourth game in the series.
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